Mark Dubeau / VFX Art Direction / Design
Season of the Witch: Baal conceptual sculpt, wing tears Season of the Witch: Baal conceptual sculpt Season of the Witch: Baal conceptual sculpt Season of the Witch: Baal conceptual sculpt Season of the Witch, Baal closed mouth concept Season of the Witch: Baal final look Cats and Dogs: Submersible and Wetsuits Cats and Dogs: Cat Wetsuit, Helmet Closeup Cats and Dogs: Cats in Wetsuits and their Toys Cats and Dogs: Cat Wetsuit Cats and Dogs: Seamus Bandage Cats and Dogs: Butch Face Replacement Phil Tippett's Mutant Land: The Butcher Harrison WIP Tyrannosaurus Egg Rajasaurus Rear View Rajasaurus foot detail Rajasaurus Head Rajasaurus Zbrush Armor Male Primitive (In Progress) Zbrush 'zombie'
CG/3D Model/texture/paint
This section is coming soon.

Primarily, I use Maya (the package of choice at damnfx). Organic modelling comes quite easily to me mainly because I have training as a sculptor. It's not a prerequisite, but it helps.
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